Theology of Games Podcast - 024 An Intriguing Show

Theology of Games Podcast - 024 An Intriguing Show

The guys are back with a review of the Trade & Intrigue expansion for Orleans from Tasty Minstrel Games, and all of your favorite segments!

What's on the Table?

Fire and Ice!

Fill in the Blank:

  • The Trogdor board game will be _____

  • Most overrated game of 2018______

  • My favorite game of 2018 so far is _______

Lightning Round:

  • Favorite A-Team member?

  • Favorite Muppet??/ Muppet Movie?

  • General Lee or Kitt?

  • What happened to dice building games?

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Those Near and Far Realms--A Single-Take Review of Star Realms Frontiers

Those Near and Far Realms--A Single-Take Review of Star Realms Frontiers

A long time ago, Donald X. Vaccarino designed a little game called Dominion, creating what we gamers call deck-building, a new genre that has had many, many additions since then. One of the games to use the new mechanism was Star Realms. Star Realms burst onto the scene as an inexpensive 2-player deck builder that came in a small box for just $15. Since then it has grown. Oh has it grown. Lots of expansion packs, variants, and even a mobile app have made it one of the most successful deck-building franchises to date. And for a good reason: it's FANTASTIC! So when Rob Dougherty (co-designer and founder of White Wizard Games) handed me a pre-release copy of Star Realms Frontiers, the latest and greatest in the lineup, let's just say I was a teensy bit excited! Star Realms Frontiers is a standalone release featuring 80 new trade row cards, and 8 over-sized Mission/Boss cards for solo and co-op play! So, does Star Realms Frontiers kick it into Hyperdrive? Or should it be chucked out the airlock? Let's find out!

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That's How I Roll - Episode 087 - Star Realms Frontiers

That's How I Roll - Episode 087 - Star Realms Frontiers

Today Jeremiah reviews Star Realms Frontiers from White Wizard Games - you can see his written review here: theologyofgames.com/star-realms-frontiers
In this week's Real Talk segment Jeremiah asks what do you do for fun outside of gaming?
Don't forget to check out our Patreon page at: TheologyofGames.com/Patreon where for as little as $1/month you can be a part of what we're doing here at Theology of Games!

Produced by Jeremiah Isley

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Coming In from the Cold--A Single-Take Review of Decrypto

Coming In from the Cold--A Single-Take Review of Decrypto

I never thought I'd be a party game guy. But here I am, 14 or so years into this hobby, and I play some sort of party game nearly every week. Time's Up. The Resistance. Werewords. Codenames. I keep thinking I don't need another one. And I thought the same thing when I first saw Decrypto, a team-based game of giving clues and intercepting codes. Has Decrpyto's fun been compromised, or is it the spy who loved me? Let's find out!

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That's How I Roll - Episode 086 - Tiffany Caires - Deep Water Games!

That's How I Roll - Episode 086 - Tiffany Caires - Deep Water Games!

Today Jeremiah welcomes Tiffany Caires the media guru for Deep Water Games, a new publisher that is bringing great games from the world over into the US as well as working on their own in house developed games! Tiffany and Jeremiah talk about all things Deep Water, including their games: Welcome to, Shadows in Kyota, Hanimakoji and more! 

Don't forget to check out TheologyofGames.com/Patreon where you can come on board and be a part of all we do here at TOG!

Produced by Jeremiah Isley

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