Winter Is Coming... Winter Carcassonne, That Is

carc winterAbout a year ago Z-Man Games ended up with the distribution rights to the Carcassonne franchise in the US. There's been a few expansions to come out since then, including a set of 6 mini expansions that each include a tile to a 7th expansion.

Today Z-Man announced the upcoming release of Carcassonne: Winter Edition. The announcement came through their Facebook page; very few details were given except that there will be an included Gingerbread Man expansion.

This appears to be another stand-alone version of the classic tile-laying game—this time around with a wintery, dare I say "Christmasy," theme... This is the first stand alone edition (aside from the base version) that has caught my eye, and will definitely be making its way onto my Christmas list! You can check out the post from Z-Man here.

Thanks so much for reading, and don't forget to subscribe over on the right for a chance to win free stuff!

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Origins Interview with Smash Up Designer Paul Peterson

cthuluJeremiah was able to catch up with game designer Paul Peterson at Origins, where he introduced us to a new version of Unexploded Cow, talked about Smash Up (including the Cthulhu expansion), and much more!

[youtube http://www.youtube.com/watch?v=G5_5fXuAxfs]

And don't forget to read our recently released interview with Paul, and Todd Rowland from AEG.

As always you can find us on Facebook, Twitter, Instagram and now YouTube!

It's Our 1-Year Blogiversary!

HeartlandBy Firestone Jeremiah and I met nearly two years ago. He was at my company to attend a mini conference with some youth ministry luminaries. I can't even remember how it came up that we were gamers, but it did. Then, a few months later we met up again at the Simply Youth Ministry Conference, where Jeremiah and his wife introduced me to Quarriors. Once they went home, his wife said, off-handedly, "You guys should write a blog together..."

We thought that was a great idea.

So on July 1, 2012, we started Theology Of Games—with a review of Carcassonne. Over the next few months we started to find our "voice" a little more. And we started some of our more-popular features, such as interviews with people in the gaming world, and our favorite thing: Double-Take Reviews.

But we wouldn't be here if there weren't people reading the blog, so we'd like to sincerely thank you for reading, following, and contributing.

And, of course, we celebrate anniversaries with gifts, right? I think the traditional 1-year gift is...games! (I think every anniversary gift should be games, but my wife completely disagrees with me on that.) Some generous people have kindly donated games for us to give away.

150px-Carcassonne-gameWhat do you have to do to win? Just subscribe to the blog. That's it. Everyone who is already subscribed is automatically entered to win.

And that's not all, the past year has been great, and we're excited to have recently launched our YouTube channel featuring coverage from the Origins Game Fair, and we'll be rolling out more video previews of new and exciting games!

But wait! There's more! Be on the lookout later this month as we'll be launching our very own podcast, which will feature both of your friendly TOG writers, as well as special guests from the gaming world and beyond! Stay tuned for more details and our official release date!

Again we want to thank you, the readers, and all of the warm friendly folks from the gaming world who have welcomed us into this community—we hope to stick around for quite some time!

So make sure you subscribe over on the right. -------> We're giving away some cool stuff, including a copy of The Great Heartland Hauling Company from Jason Kotarski and Dice Hate Me Games!

 

More Origins Coverage with Dice Hate Me Games

pic1031737 We spent a considerable amount of time with the folks from Dice Hate Me at Origins this year. You've already seen our visit with Heartland Hauling designer Jason Kotarski, today we bring you, not one, not two, but THREE videos from the Dice Hate Me stable of designers, including a chat with Mr. Dice Hate Me himself, Chris Kirkman.

The buzz around the Dice Hate Me booth was real, and palpable, so much so, that  we had a few audio issues while shooting our chats. Hang in there they are only momentary and getting a look at these great titles and the folks who brought them to market is worth the interruption!

Chris Kirkman - We chatted with Chris about the convention experience this year and how it differed from last year's experience at Origins, as well as a quick look at the future of Dice Hate Me for 2013.

[youtube http://www.youtube.com/watch?v=9PvZMq4JbWY]

TC Petty III - TC shared Viva Java the Coffee Game, and an advanced look at Viva Java the Coffee Game the Dice Game! (And in the middle of it all you'll hear Jason Kotarski start to explain how to play Lucky Dice as he chases down a passer by)

[youtube http://www.youtube.com/watch?v=sWkrM3zi3kg]

Darrell Louder - We chatted a few months ago with Darrell about his game Compounded, today we get to see some prototypes of the very soon to be released title!

[youtube http://www.youtube.com/watch?v=l7tqxImyNTc]

Thanks as always for reading (and now watching!) we get all excited when folks subscribe to the blog by typing their email address in the box on the right! Also join in the party on Facebook, Twitter, and Instagram! And you can subscribe to our YouTube Channel too!

A Double Take Interview with Paul Peterson and Todd Rowland

cthuluGame designer extraordinaire Paul Peterson is at it again with yet another expansion for the smash title Smash Up! Paul, being the friend of the blog he is, agreed to once again have a cyber chat with us about Smash Up, and he brought along Todd Rowland, Director of Marketing and Senior Brand Manager for Alderac Entertainment Group.

Paul, thanks again for visiting us here at TOG, we’re glad to bring you back for another chat!

And Todd, welcome to the party! Glad you could make it!

So it got leaked a little earlier than AEG had planned. But the cat has escaped the confines of the bag, and word on the street has it that the next Smash Up! expansion will be a Cthulhu theme. 

When the this was revealed, some folks were a little critical of the idea that the expansion is so singular in its focus—that is, that it all revolves around the Cthulhu Mythos. What is the thought process behind that decision, and what would you say to the nay sayers?

Todd: Well, one thing we know that we want to do over time with Smash Up is include the occasional themed-release mixed in among “normal” mixed up releases.  Smash Up relies on tropes (even our own twist on them) and Cthulhu is probably the biggest trope in hobby gaming. So we took on the mythos and put our own spin on it, cracked a few jokes, and weaved it into the Smash Up universe.

Paul: It’s also a mythos that has a lot of room to explore.  It’s not all Cthulhu, there’s other elder gods, the ancient races, and the human factions with different goals.

You’re also adding a new card type to the game; what can you tell us about that?

Paul: Anyone who’s ever read Lovecraft or played a Cthulhu game knows how deeply the theme of madness runs, so I wanted to try to capture that, and a themed expansion seemed like a good place to explore some new mechanics for the game.  So we added a new card type; Madness cards.  No one starts with Madness cards in their deck, they only get added by other cards.

Madness cards are bad for the player. At the end of the game a player gets one less Victory Point for every two Madness cards in their deck, so some factions try to put them into other player’s decks as an attack. However, this isn’t always a bad thing.  Madness cards can be played as an action to draw 2 cards, so you could end up helping the player if they embrace the cards.  Also, as an action a player can get rid of the card altogether, so some factions will just do that to negate the penalty.

Just making them attacks in all four of these factions would have been a little boring, so I made several of the factions actually want them.  Cthulhu has cards that are more powerful, but they have to take a Madness as a penalty, and Miskatonic takes them and then burns them to power their cards.

SU2-Box (1)It seems like Awesome Level 9000 just hit the market and now we have The Obligatory Cthulhu Set. How quickly will we see more expansions coming down the line for Smash Up?

Todd: Our intention at the moment is to have two expansions per year.  We aren’t married to that and it may change, but that’s the working plan right now.  Usually around early spring and September.

What are your favorite factions in Awesome Level 9000? (My [Firestone] 8-year-old’s favorite is definitely the Bears...)

Todd: I like Dinosaur-anything.  Though Dinosaur-Elder Things is a massive power surge.

Paul: It’s hard to pick a favorite, but at the moment I think I’m having the most fun with Steampunk.

Paul, last time we checked in with you, you had a few things in the works—something that involved rolling dice... Any news on that front?

Paul:  I have a bunch of projects going on right now, and the stack just keeps getting bigger.  The Pathfinder Adventure Card Game that I helped develop should be out soon.  I’m still working on the dice game you mentioned, but I keep making massive changes to it, so who knows what will happen with it.  And of course, there’s more Smash Up on the way!

MT-3D-box1-300x215Todd, we chatted with Jason Tagmire about the upcoming release of Maximum Throwdown. We’re super excited about that. Is there anything else exciting coming down the line from Alderac that you can share with us?

Todd:  Well we have Maximum Throwdown which is a blast.  We also have Agent Hunter from Mike Elliot which is a fun, fast deduction game for two players.  We have our Big In Japan line which includes Trains, Love Letter, and many more coming soon such as Cheaty Mages, Sail to India, Mai Star, and... yep Lost Legacy.  People were expecting that I think. We also have some new games we’re discussing with other designers from Japan.  And finally we have our own AEG stuff we’re working on for 2014 but it’s way too soon to spill on those yet.

Todd, you recently announced the Eastern Skies expansion for Nightfall. Can you tell us what that one brings to the table?

Todd: Eastern Skies is very cool!  It introduces some new starting minions, but the main new effect is known as “Link”.  Cards with Link have an effect the moment the are placed in the chain, rather than when it is resolving.  There is also a new wound effect.

5-Questions 5-words to answer them -

Captain America or Thor?

Todd: Captain America all the way.

Paul: Thor!

Autobots or Dinobots?

Todd: Dinobots are a smash up.

Paul: Me, Grimlock, likes Dinobots!

Have you ever danced with the devil in the pale moonlight?

Todd: Cesar Romero was best Joker.

Paul: Only the blood moon.

Classic Star Trek, The New Generation or J. J. Abrams?

Todd: I really prefer Star Wars.

Paul: I like them all.

Favorite bacon-based meal?

Todd: Mushroom Chicken wrapped in bacon.

Paul: Bacon wrapped prawns.

Gentlemen, thanks so much for talking with us. We’re excited to see what you have in store for us in the future!

You can find Paul on twitter @Warewolf00 and Todd is on Twitter as well @ToddRowland

Thanks for joining us for this special interview here on TOG, we had a chance to catch up with Paul during the Origins Game Fair, and we'll be posting that video soon as well!

As always you can find us on Facebook, Twitter, Instagram and now YouTube!

Mayday's Crokinole Carrying Case—A Review

By Firestone

Just a little room on the outside edge. But it's cushioned well.

A while back we featured a Kickstarter Weekly from Mayday Games that included a crokinole board, a carrying case, and a clock you can affix to the front of a board if it's hanging on the wall. Well I have a Hilinski Brothers board that I'm completely happy with, but I wondered if the Mayday case would fit my non-Mayday board. So I reached out to Mayday, and they graciously offered to send me a case so I could test and report on it.

The Result: It fits very well. There's a little bit of room in the bag—maybe 1.5 inches between the board and the outer edge of the case all around. But it's not something where I'm worried about my board clanging around inside of there—it's just a bit less snug than I would prefer. There are handles, and also a shoulder strap, and the seams all appear to be strong. I gave the handles a few good, sharp tugs, and they're solid. I'm not sure how much I'll use the shoulder strap, but that was solid, too.There's also a velcro pouch on the inside where you can store your discs. Mayday sells the cases in black and yellow for $49.95.

I want two main things out of a crokinole carrying case:

  1. The ability to easily and safely carry my board around with me.
  2. Some extra protection from dings when I'm lugging my board from place to place.

Stitching!

The Mayday case achieves both of those goals. Plus, it's cheap at $50. (You're protecting a piece that cost at least $150, remember...)

They're selling other accessories, too, including colored discs, replacement wooden pegs, a box that holds your discs and acts as a score track, and more. And if you're in the market for a board, Mayday also has those, for $150.

Thanks to Mayday Games for providing a review copy of the case; this didn't affect my review in any way.

Thanks for reading, and check us out on Facebook, Twitter, and Instagram!

More Great Stuff In the Works...

SU2-Box (1)Hey everyone! We just wanted to take a few minutes and let you know that there is still a ton of content coming your way from Origins Game Fair 2013. I (Jeremiah) am busy editing away to get more of our new Theology of Games Visual content ready for YouTube; we'll also have a bunch of really cool photos to share, and more! Also, over the next two days I'll be shooting our first video previews of two games. And we've got more interviews on the way than you can shake a stick at. (Unless you had multiple sticks and were coordinated enough to shake them simultaneously.)

And that's not to mention all of the reviews we'll be publishing in the very near future:

  • Viticulture
  • Dungeon Heroes
  • Mayday Crokinole Board Cases
  • Chicken Caesar
  • Epic Death
  • Ancient Terrible Things
  • Drive Them Back!
  • Smash Up - Awesome Level 9000
  • Guile
  • Incredi-brawl
  • and more!!

Expect more cool stuff to start pouring from the page really soon, and until then...why not subscribe over on the right ----->

And don't forget to head to our YouTube channel and see all the great stuff there, subscribe, and maybe even click on a thumbs up or two!

Thanks for reading as always, and don't forget the Twitter, Facebook, and Instagram things!

TOG Visual—An Origins Interview with Patrick Nickell

NickellCrash Games' Patrick Nickell was kind enough to sit down with Jeremiah and tell us about Council Of Verona, Paradise Fallen, and more! If you want to check out Council Of Verona, you can do that right here. It's already been funded, so join in the fun.

Thanks for reading, and make sure you subscribe over on the right! ---------->

[youtube http://www.youtube.com/watch?v=QIulzoHL5OU]

TOG Visual—An Origins Interview With Kevin Sorbo

SorboLately we've had a couple of awesome opportunities to reach out beyond the board gaming community and talk to some geeky cultural icons about their faith. Kevin Sorbo, who has been a major player in the science-fiction/fantasy genre in pop culture, was at Origins this year, and he was kind enough to take some time and have a chat with Jeremiah. Our discussion was about faith, Hollywood, and Sean Penn.

[youtube http://www.youtube.com/watch?v=ID_axX39Yfc]

We're excited to bring you this visual coverage of Origins, and hope you're enjoying it! We'd love it if you subscribed to the blog and our YouTube Channel!

You can find us on Facebook, Twitter, and Instagram.

You can find Kevin Sorbo on Twitter @KSorbs

TOG Visual—An Origins Interview With Jason Kotarski

Kotarski 1 We're very excited to bring you an interview with the designer of The Great Heartland Hauling Co., Jason Kotarski. Jeremiah had a chance to sit down with him at Origins Game Fair in Columbus this past weekend and he gave us a look at 2 new games he's developing, and chatted about his church plant in Flint, MI.

Jason gave us a look at a barber shop themed trick taking game he's working on, as well as a game called Fidelitas he's designing with Philip duBarry! Both are in an early developmental stage, but have the foundations of a couple of interesting and fun games.

[youtube http://www.youtube.com/watch?v=IHTfwQpYFc8]

We hope you're enjoying the videos and ask that you spread the word, subscribe, and hit that thumbs up icon on them!

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