That's How I Roll Ep. 18 - Mic Failure and Between Two Cities!

That's How I Roll Ep. 18 - Mic Failure and Between Two Cities!

Sorry! Sorry! Sorry! I had some sort of weird mic failure happen that I wasn't aware of when I recorded and this is the result! You're hearing the ambient mic on my phone as it rattles around in the cupholder next to me!
I cleaned it up and hope it's palatable! 
Join in the conversation as we talk: Between Two Cities, Jelly Beans and more!

Produced by Jeremiah Isley
Background music:

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Euphoria--A Double-Take Review

Euphoria--A Double-Take Review

Today we're looking at Stonemaier Games' sophomore offering Euphoria, the dystopian worker-placement game set in a future world where it's good to keep your workers dumb and happy, not educated and angry. You win by exercising your authority on the land and placing all of your tokens on the board to show that you can keep those little people under your thumb.

Sounds like a super happy fun time right? Read on to see what we think... 

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Kickstarter Weekly--March 13, 2014

Well, we know we were missing in action last week and neglected to bring you our usual volume of quality content--including an installment of Kickstarter Weekly. But never fear: We're back at it this week and bringing you tons of exciting news from our favorite crowd-funding site. So without any further delays let's dig in as we bring you a king-sized version of Kickstarter Weekly!

Featured Campaign!

TuscanyTuscany: Expand the World of Viticulture - Stonemaier Games

Viticulture, the game that nearly won my (Jeremiah's) Game of the Year, is getting an expansion! This is an interesting take on tackling an expansion, where players will unlock smaller expansions one-by-one within the box until the full expansion is included into the game. It seems a clever device to slowly introduce smaller elements of the expansion instead of completely overwhelming players with a TON of new mechanics, components, and strategies. Because of these smaller modules of the expansion, players get to pick and choose their experience each time, as well.

The campaign has already blown past its funding goal and is over $150,000, which has unlocked tons of cool stretch goals, and they're pushing closer to the final goals with each passing minute! Stonemaier has carved themselves a solid place in the market with their superbly run Kickstarter campaigns and great games; this should be a no-brainer to fans of Viticulture!

The campaign ends April 9. and it will cost a pledge of $45 for a copy. You can see all the details right here!

Gone VikingGone Viking - The Flux Capacity

Gone Viking is a trick-taking game wrapped neatly around a viking theme--which apparently is a thing now. We wrote a full review of the game and think it's a lot of fun. It adds a lot of great decision-making tension to your typical trick-taking game, and plays off of the theme really well! The campaign page features all the info, including images of cards and a full pdf rulebook. They're over half way to the funding goal--which is set pretty low--and shouldn't have any problem bringing this fun little game to your table!

The campaign ends on April 1 and a pledge of $30 Canadian will score you your very own copy. For all the info you could ever hope for, click right here!

kingdom botsKingdom Bots - Giant Monster Games

So imagine that the Terminator films are ancient history, and the robots have ruled the world for some time now, and there are different factions of those robots now battling for complete world domination. Now you have an idea of Kingdom Bots. The game relies on some resource-management and area-control while being mostly "command card" driven. It's a game for 3-4 players that sports some pretty awesome artwork! The campaign has a long way to go as they are trying to hit $60,000 Canadian, but the game looks worth giving a spin!

The campaign ends April 4. And it will cost you $70 Canadian, for a copy of the game. Full details, pledge levels and sweet artwork can be found here!

kaboomKaboom! A Frantic Card Game - Potluck Games

The makers of Dungeon Dice have designed a simple, single-deck game for all ages: Kaboom. Kaboom is essentially a hot-potato type card game in which players are passing around a very cartoonish bomb and trying to get rid of it by any means available before it blows! The game looks fun and creative with cards that interact with the players' actions, making it much more than a game of straight strategy and playing the best possible combination of cards to win.

The campaign ends March 27. And it only takes a pledge of $19 to score a copy of the game! Full details and such can be found right here!

Worker placementWorker Placement - A Temp Agency Strategy Board Game - Dyskami Publishing

Worker Placement, is...well...a worker-placement game. It's a light-weight worker-placement game that even my 5-year-old did well with. We'll be reviewing the game soon, but the quick overview goes something like this: Players are the operators of different temp agencies in town trying to score jobs for their clients. They place them throughout the town to gain skills or make a quick buck. Once they have the right skills to land a job they can get the job and score you points. In a genre that has a lot of depth and weighty games, Worker Placement has streamlined the mechanics and makes for a great family or gateway game into a very in-depth genre of gaming.

The campaign ends April 10. And it takes a pledge of $40 for a copy. You can get all of the details right here!

Thanks, as always, for stopping by our little Web site; we'd love to hear about any other KS campaigns you think we should check out!

You can subscribe to TOG by filling in your email over on the right, we'd also love to connect with you on FacebookTwitterInstagramYouTube and of course there's more TOG where this came from on our Podcast!

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Euphoria!—A Bonus Kickstarter Weekly

Box FinalJeremiah is still going to have a Kickstarter Weekly roundup tomorrow, but we thought we'd highlight a new Kickstarter campaign from Friend Of the Blog, Jamey Stegmaier! Euphoria: Build a Better Dystopia is a worker-placement game that "incorporates mechanical elements of Alien Frontiers, Tzolk'in, and The Resistance with thematic inspirations from dystopian fiction like The Hunger Games, Fahrenheit 451, Wool, and Brave New World.

In Euphoria, you lead a team of workers (dice) and recruits (cards) to claim ownership of the dystopian world. You will generate commodities, dig tunnels to infiltrate the opposition, construct markets, collect artifacts, strengthen allegiances, and fulfill secret agendas." Sounds fun!

And once again, Jamey is so confident in his product that he's offering a 100% money-back guarantee.

Euphoria is already fully funded, and they're almost to the level that scores everyone some sweet steampunk dice, so hop on over and back this sucker!

And make sure you come back on May 29th, when we'll have an interview with Jamey about Euphoria, lessons learned from Kickstarter, and lunch! Have a great weekend!