Another Beginner Box for the Star Wars RPG

StarWarsRebellionCoverBy Firestone Just as they did with Star Wars: Edge of the Empire, Fantasy Flight Games is coming out with a Beginner Box to kick off the the next stage of their hit roleplaying game set in the Star Wars universe.

The Star Wars Age Of Rebellion Beginner Game is being called "An introduction to roleplaying for 3-5 player." It includes Takeover At Whisper Base, an adventure that teaches the fundamentals as you play. There are four pregenerated characters: a human ace pilot, a Mon Calamari engineer, a human soldier, and a Duros spy.





The game comes with...

  • 1 32-page Adventure Book, 1 48-page Rulebook, and 1 Introduction Sheet
  • 4 Full-Color Character Folios
  • 1 Full-Color Double-Sided Foldout Map
  • 14 Custom Dice
  • 9 Destiny Tokens, 33 Character Tokens, and 7 Vehicle Tokens

Look for it in the second quarter of 2014.

Has anyone played the latest version of the Star Wars RPG? I think my kids (and I!) would love it, but I'd really like to get other people's opinions. So what do you think?

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Fantasy Flight Announces the First Adventure for Star Wars: Edge of the Empire

SWE05-book-leftWe don't normally talk much about RPGs here on ToG, but...STAR WARS! Anyway, Fantasy Flight rebooted the Star Wars RPG last year, with the Edge of the Empire game. and now they've announced the first full-length adventure: Beyond The Rim. The new adventure "is a full-length adventure in three acts that carries players from the bustling, hub-and-spoke space station known as the Wheel all the way to the surface of a deadly jungle planet at the edge of Wild Space. In this epic tale of exploration, your characters will seek fame, fortune, and opportunities to repay old debts. You’ll dodge Imperials, explore distant worlds, run into rival parties, confront new adversaries, and uncover decades-old secrets from the Clone Wars. The ninety-six pages of Beyond the Rim contain enough material to make veterans out of new characters, or heroes out of veterans, and optional hooks for extended campaigns allow GMs to make further use of the book’s fleshed-out setting and NPCs."

I (Firestone) have been interested in this, since I think my kids would enjoy RPGing in the Star Wars universe—once they're old enough, that is. Has anyone played this yet? Is it fun? Let us know in the comments!

Thanks for reading! And make sure you check back next week, when we'll have an interview with one of my comedic heroes! Here's your clue: Rowsdower!