FrogFlip—A Double-Take Review

FrogcoverJason Kotarski is a busy guy. He's a husband, and a dad, and a church planter, and a musician, and a game designer. His first published game—The Great Heartland Hauling Company—is a cool pick-up-and-deliver game. He was kind enough to let us interview him, too. He's got a new little 2-player card game in the works, and we're going to give you our impressions of FrogFlip. Components

14 Cards, which include two cards with instructions, four Lily Pad cards, and eight Bug Score cards.

1 Frog Disc, which is a plastic disc with a frog sticker on one side.


Take the four Lily Pad cards and place them equally spaced between the two players. Then shuffle Bug Score cards and place them flower-side-down on the side. Then the youngest player grabs the frog disc and starts.


photo (13)Each of the Bug Score cards has a number of bugs on it—either one, two, three, or four of them. On their turn, each player will attempt to flip the frog to the Lily Pad card that corresponds to the number of bugs on the top card of the Bug Score stack. So if there are two bugs on the top card, I'm trying to flip the frog onto the Lily Pad card that's two away from me. If I miss, my opponent is trying to flip the frog onto the Lily Pad card that's two away from her.

You flip the frog just as you would with flip a coin.

Your hand can't pass the first Lily Pad card, and if the frog falls off the table, your opponent gets two turns in a row!

The frog only has to touch the Lily Pad card in order to count; you get to take the Bug Score card, and the number of bugs on it is your score. If you manage to get any part of the frog disc to rest on the correct Lily card, you get to take the Bug Score card and flip it onto the flower side—the score is the same, but flowers are tie-breakers.

You continue back and forth until either the deck runs out, or someone claims five of the eight Score cards. Whichever player has the most bugs on their score cards wins, and flowers break ties.

photo (16)Recommendations

Family? Definitely! It's just the right depth for a quick game with the kids. The only downside is that it's only for two players—though there are rules for a 4-player variant that requires two sets of the game.

Youth group/party game? Probably not! It looks like a kids game, so I don't think teenagers would like this much. And since it's two-players-only, I'm unlikely to even try this at a party.

Gamers game? Mmmmaybe! If your group likes Flowerfall, and other quick-playing, small fillers, this might be a good one to throw into the bin. But I'd probably still just pull out Flowerfall, though...

The Verdict

Firestone—This is yet another example of someone creating a "micro-game"—one that's fully contained in a very small package. I like that trend, as it keeps the price down and the portability high.

Jeremiah - Agreed, the brevity of the game is a highlight too; we can play best of 3, 5, 7, and so on, depending on how close it is to bedtime when we start playing. And my boys can teach it to others (friends, grandparents, etc) without my help. They really like it when that happens!

Firestone—The 5-year-old loves it, and the fact that the frog only has to touch the card means he has a chance. My 8-year-old likes it, but he's sadly getting to the age where he'd rather play deeper stuff. But he does love playing with his younger brother, so we'll see how long that lasts.

Getting that frog where you want it isn't as easy as it sounds! There were plenty of times it would go off in some crazy direction—and I've had years of coin-flipping experience! I think this adds to the fun, though, as it keeps kids competitive with grown-ups, who have obviously inflated opinions of their frog-flipping abilities.

Jeremiah - I feel like we're in the same boat. Frog Flip is definitely going to hit closer to home for the 4 or 5-year-old range; the novelty of the coin flip is still a draw to the older kids. The flipping mechanic seems to level the playing nicely, and the theme ties in perfectly with the game play.

picstitchFirestone's Final Verdict—This is an adorable little family game. I fear it has a very short window where it will continue to interest my boys, but I'll happily play it until that window closes.

Jeremiah's Final Verdict— This is a fun little game, and it did give me the opportunity to teach my boys how to properly flip a coin. (I guess that's a skill I've neglected to teach them in my parenting.) The boys had fun with it, and like I said, it's a great length for the times we don't have time to play a lengthy game before bedtime. My oldest is advancing into games like Heroclix and Pokemon so I, like Scott, don't know how long this will hold his attention, but it's still right in my youngest's wheelhouse and he loves it!

Jason just announced this week that the game's been picked up by Michael Fox's Sprocket Games. Watch for a Kickstarter campaign in July—and we'll try to get Jason to sit down for another interview. Thanks for reading!

Theology Of Games would like to thank Jason for providing us with review copies of FrogFlip; this in no way affected our opinions of the game.

Kickstarter Weekly—May 4, 2013

It's another Saturday edition of Kickstarter Weekly! This week we feature white whales, a new iteration of LARPing, and some railway dice rolling fun. All that and much more, so let's get started! The RatRace Board Game - Innov8Seven Design


RatRace is an interesting take on a board game. In a sense it's a type of LARP game. The game board is a calendar, and the events you face in life become allies or foes you defeat. Twenty British pounds will get you a copy delivered to your door. Find out more here.


Moby Dick, or, the Card Game - King Post Productions

Moby Dick - Example of the three different decks used for the game.

Great literature translated into a game? Apparently so! Moby Dick is a card game for up to 4 players. Players are embarking on the epic voyage to find the elusive white whale. You can get in on this campaign for $30, which will score you a physical copy of the game and a print-and-play pre-release version. Check out the details here.

Canterbury - Quixotic Games

Canterbury - Tons of game bits included with the game!

Canterbury, is a civilization building board game. Players take turns building different structures in the medieval town of Canterbury. Each structure supplies different needs to the town, and scores points.  The game looks cool, but it's a little pricey, with a $60 price point to get a copy of the game. But you will get your name on the box at that pledge level as well! Check out the campaign here.

Railways Express - Gryphon and Eagle Games

Railways Express - Prototype map and tile pieces

An express, dice rolling version of Gryphon and Eagle Games' Railways of the World board game. The game feature lots of dice-rolling, and tile-laying as up to four players compete to finish their railway routes. The game play looks fun and fast. You can still get in on a few remaining early bird pledges for $38 after that it will cost you $40 for a copy including free shipping. The details lie on the other side of this link.


fox and chickenFox & Chicken - Michael Fox A few weeks ago we told you about Michael Fox's Werewolf interpretation, Fox & Chicken. The campaign closed this week and it is fully funded and all of the stretch goals were unlocked! Congrats, Michael! Check it all out here!


Coming soon!

Buttonshy's upcoming Kickstarter

Storyteller Cards - Buttonshy

Jason Tagmire of Pixel Lincoln fame is launching his first product under the Button Shy brand. Look for the Storyteller Cards project to launch on Kickstarter May 5th.

Thanks for checking in with us this weekend! Are you backing any of these projects? We'd love to hear which ones, and why!  And don't forget to look for us on Facebook, Twitter, and now Instagram! Have a great weekend everyone!

Fox and Chicken—Kickstarter Weekly

Kickstarter seems to have no shortage of fun and interesting new games these days, and some that are innovative spins on classic favorites. Today's Kickstarter Weekly is in the latter category. Michael Fox, who is the host and writer of The Little Metal Dog Show, is also the brains behind this campaign.

chickenfoxFox and Chicken is a new "slightly more family friendly" version of the old standard, Werewolf—or as some know it Mafia.

Fox and Chicken pits players against each other in the form of a team of Foxes who are out to eat all the chickens at night fall, and in some twisted role of animal kingdom law, the chickens have the power to execute players who they believe may be a fox.


The unique, and fun twist to this is there are a handful of special role cards that give certain chickens and foxes special abilities. These special cards also have a bearing on the entire game, depending on the player's fate.

The project is only a few days in and is already at nearly 40% funded. For US backers the total is roughly $18 to get your own copy.

If you're a fan of the Werewolf/Mafia originals, this looks like a great way to spiff up the old standby and create a new experience with casual gamers, without diving into a completely new set of rules!

Thanks for reading and as always we appreciate your interactions in the comments, and on Facebook and Twitter!