Kickstarter Weekly - May 15, 2014

Kickstarter Weekly - May 15, 2014

Featured Campaign!

12 Realms: Ancestors Legacy

A little over a year ago Mage Company successfully ran a campaign for 12 Realms a fantasy co-op board game with some sweet miniatures that is based in the, well... 12 Realms. Players quest along their merry way using classic fairy tale characters in order to overthrow some sort of baddies etc. Ancestor's Legacy is the next step in that quest, it comes with a whole bunch of bits, minis, cards and tokens. The components and artwork shown on the campaign is all top notch! If you love fantasy miniatures games, this is one you won't want to miss!

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What You Missed...

PandemicWe've got some great things coming up for the site—including some Best Of 2012 awards. In the meantime, here are some posts from this week that you might have missed.

First we told you about a new, cheaper version of Reiner Knizia's Ingenious from Fantasy Flight Games. And Jeremiah has already spotted one of these in his local Books-A-Million store.

Z-Man Games announced a new version of Pandemic. This will have a new art style, and two new roles. Check out the news, and designer Matt Leacock's announcement video here.

We reviewed Asmodee's fun, creative, family game Dixit.

We shared some news about 12 Realms being printed in Germany to save shipping for those across the pond.

Our Kickstarter Weekly was the new 4x space game Hegemonic.

And finally, Wizkids gave us some more details about The Lord of the Rings Dice Building Game.

Next week we'll have a Double-Take Review of Mayfair's Catan Jr. Thanks for reading!

12 Realms Heads to Germany

packshot_grossA few weeks ago we told you about the Kickstarter for the 2011 Best Print and Play nominee 12 Realms. Well that campaign was super successful and things stateside are well under way to get the game to market. We just received word today that the game has been brought to the German crowd sourcing site No, this isn't a site for offensive games; it's basically a German version of Kickstarter. karten

It seems like a lot of extra effort to go through another campaign and have the game published in two separate countries and in two different languages. But I think that's what's intriguing to me about this situation; Mage Company isn't just taking the easy road. They're doing what they can to get the game into the hands of their fans, and go the extra mile to help them save a little cash in the process. That is customer service that is rarely seen!

You can check out the campaign right here.

And as always thanks for reading, please tell your friends, family, loved ones and even  your worst enemies about us! And don't forget to follow us on Twitter @TheologyofGames and like us on FaceBook!