Thanks for having me!
So first, tell us a little about yourself.
I like to take long walks on the beach... I mean >.>
I'm currently 28, married for 10 years with 2 daughters who are both in middle school now. I love technology and Japanese culture, so my hobbies usually revolve around some combination of those two. The company I work for now doesn't have an official IT department, but I basically spend my time doing IT-related things with a large focus on developing in-house Web-based systems. Lately I've been training to run 5K's and have also gotten into racquetball at my local YMCA. We recently moved to a larger home as we plan to foster-to-adopt in the near future, but also want the space now as we started participating in the foreign exchange student program as of last year. I used to be big into MMO's and other video games, but wanted to increase my time spent with the family, so have swapped over to board gaming (with the occasional computer-based game tossed in).
Your bio says, “Having kids brought me to Christ.” Would you mind sharing that story?
My parents never got along as I grew up, and I had developed a strong dislike for my father’s personality. Entering my teens I had decided that whenever I had kids of my own that I would vow to be a better man. (Sorry for the dark story, but you asked, lol...) Anywho, when my girlfriend and I found out we were pregnant, I knew I had to figure out how to be a good dad and assumed I’d find some good pointers in the Bible. Ended up finding much, much more than I had bargained for, reading the whole thing through that year.
How did you get involved with Euro-type games?
I had played your standard Wal-Mart fare of games for years, especially classic card games and chess. Late in high school I got heavily into Magic: The Gathering as well as the Yu-Gi-Oh TCG. Having kids, however, made those too expensive for me. Fortunately someone had the genius to create Dominion AND I was lucky enough to find it. The fact that such a great game existed outside of Wal-Mart got me hunting for where else I mind find great games like that, which led me to BoardGameGeek.
What are your five favorite games right now?
That’s a hard one. I keep a tight rein on my collection—only keeping games that both my family and I enjoy, ensuring they all get played. As for my personal favorites? Guildhall and The Resistance are easily the top 2 right now, with 7 Wonders, King of Tokyo, and Go probably being the ones to round out my top 5.
Does your family play games, or is this just “Dad’s weird hobby...”?
Oh they’re thoroughly converted—well, most of them anyways. My youngest daughter has entered full-on geek-mode, frequently requesting game time. The wife also really enjoys all the family time that gets generated, though prefers lighter games. My eldest daughter is probably the least interested in games, but still humors us from time to time.
Neither actually. I’m a huge fan of fantasy, especially magic, dwarves, elves, etc., and had originally designed the game around that, with the chain mechanic being the way that the players weave their spells. AEG was really wanting to capitalize on the whole vampire/werewolf trend in general media however, so we swapped out the theme.
As a Christian, have you received any flack for the “ghoulish” theme and “sexy vampires” in the game?
Very little actually. Most of my family is too proud that they know a game designer to really fuss over the little details like that, though I have encountered the occasional person who dislikes the theme.
Yours is still one of the only direct-conflict deck-builders out there. What made you decide to go that route?
Even though I really enjoyed the deck-building mechanic introduced by Dominion, I sorely missed all the interaction from my Magic: The Gathering days. That’s when I decided to try my hand at mixing the two.
You and AEG recently announced an Eastern Skies expansion. What can you tell us about that one? What unique thing does it bring to the table?
This is a new base set and will likely be the set I begin recommending as the new starting point. Its complexity is somewhere between Martial Law and Coldest War, so shouldn’t be too hard for new players who have some deckbuilding background. As for the new stuff, this one introduces a new Link mechanic that ties into the existing Chain mechanic as well as new starter minion and a new wound effect. This set also continues the Summon mechanic introduced in Crimson Siege, though the Combat mechanic didn’t make the cut in any of the 24 new order cards.
Are there any other designs kicking around in your head—or even upcoming! Or are you mostly focused on NIghtfall expansions?
I’ve not begun work on any more Nightfall expansions, but have kept busy with new stuff. I have a time-travel-themed co-op I've titled Just In Time, which is mostly ready for publishing and just collecting dust as I wait to hear back from publishers. I’ve posted several images, as well as most of my process of creating it, over on BGG. I’m also working on another card-based game I’m calling Emerging Mystics, where the players are student mages who are learning how to harness magic and learn their first spells. The game uses a Mastermind-like deduction mechanic to generate mana, a puzzle for converting mana to what you need (racing the other players for purchasing priority), and then a scoring system similar to the science cards in 7 Wonders based on how highly you manage to level up the various spells you learn.
Favorite Nightfall card?
Favorite short story?
What is your “guilty pleasure” band—the one you’d be embarrassed for the world to know you listen to...?
OMG <3 Deadmau5 (or dubstep in general)
Twist: The fear of the Lord is the beginning of Wisdom
Thanks for taking time to answer our questions, David! And thank you for reading!
Make sure you sign up to follow the blog, as we're giving away a copy of Boss Monster this week—all you have to do to be eligible is sign up to Follow the blog over on the right----->
(Sorry,the contest is only open to those living in the US and Canada.)