Two New Games from Bezier Games

SubdivisionCover
SubdivisionCover

Hot on the heels of recent hits such as Suburbia, Inc. and One Night Ultimate Werewolf, Bezier Games has announced two upcoming games to add to their lineup.

First up is Subdivision, a standalone game that's in the Suburbia "family." According to the description on the Bezier Games site:

"Each player has been allocated a specific area in which to create the best possible subdivision, filling it with residential, commercial, industrial, civic, and luxury zones, while balancing various improvements to the area, including roads, schools, parks, sidewalks, and lakes. By the end of the game, each player will have created a unique, custom neighborhood with areas that interact with each other, hoping to outscore the competition by having the best subdivision. After four rounds, the game ends, and scores are tallied, with players gaining points for parks being adjacent to other tiles, sidewalks passing through as many different zones and improvements as possible, schools ranking the best in the city, and zones connecting to the highway that runs around (or through) your subdivision."

CastlesCover
CastlesCover

This one's set to debut at Gen Con 2014. You can preorder it here.

The second offering is Castles of Mad King Ludwig, an auction and tile-laying game. According to description:

"Players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever β€” subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players.

castlepieces
castlepieces

In the game, each player starts with a simple foyer. One player takes on the role of the Master Builder, and that player sets prices for a set of rooms that can be purchased by the other players, with him getting to pick from the leftovers after the other players have paid him for their rooms. When a room is added to a castle, the player who built it gains castle points based on the size and type of room constructed, as well as bonus points based on the location of the room. When a room is completed, with all entranceways leading to other rooms in the castle, the player receives one of seven special rewards.

After each purchasing round, a new player becomes the Master Builder who sets prices for a new set of rooms. After several rounds, the game ends, then additional points are awarded for achieving bonus goals, having the most popular rooms, and being the most responsive to the King's demands, which change each game. Whoever ends up with the most castle points wins."

Castles is set to release in time for Essen, and you can preorder here.

We're fans of Bezier Games. Suburbia was one of my (Firestone) favorite games last year. And we'll have our review of One Night Ultimate Werewolf up tomorrow! (Spoiler alert: It's awesome.) So we're definitely looking forward to trying both of these. Thanks for reading!

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